Server stürzt ab: "Failed to bind to Port"

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  • [22:33:23] [Server thread/INFO]: Starting minecraft server version 1.11
    [22:33:23] [Server thread/INFO]: Loading properties
    [22:33:23] [Server thread/WARN]: resource-pack-hash is deprecated. Please use resource-pack-sha1 instead.
    [22:33:23] [Server thread/INFO]: Default game type: SURVIVAL
    [22:33:23] [Server thread/INFO]: Generating keypair
    [22:33:23] [Server thread/INFO]: Starting Minecraft server on 176.57.161.252:25565
    [22:33:23] [Server thread/INFO]: Using epoll channel type
    [22:33:23] [Server thread/WARN]: **** FAILED TO BIND TO PORT!
    [22:33:23] [Server thread/WARN]: The exception was: java.io.IOException: Error during bind(...): Cannot assign requested address
    [22:33:23] [Server thread/WARN]: Perhaps a server is already running on that port?
    [22:33:23] [Server thread/INFO]: Stopping server
    [22:33:23] [Server Shutdown Thread/INFO]: Stopping Server


    Kann das jemand beheben?


    Ich habe schon sowas auf dem Forum gesehen, ich hoffe man kann mir helfen!


    Danke im Vorraus :/ !

  • Hi,


    habe Leider das gleiche Problem mit meinem FTB Infinity Evolved Server. Der Server lief bis dato ohne Probleme und auf einmal schmiert er ab, und als ich ihn neustarten wollte kam diese Fehlermeldung:




    [23:42:35] [Server thread/INFO]: Starting Minecraft server on 176.57.139.251:25565
    [23:42:35] [Server thread/WARN]: **** FAILED TO BIND TO PORT!
    [23:42:35] [Server thread/WARN]: The exception was: java.net.BindException: Cannot assign requested address
    [23:42:35] [Server thread/WARN]: Perhaps a server is already running on that port?
    [23:42:35] [Server thread/WARN] [FML]: Can't revert to frozen GameData state without freezing first.
    [23:42:35] [Server thread/INFO] [FML]: Applying holder lookups
    [23:42:35] [Server thread/INFO] [FML]: Holder lookups applied
    [23:42:35] [Server thread/WARN] [EnderIO]: Failed to write Transciever Channels on exit: java.util.concurrent.ExecutionException: java.lang.NullPointerException
    [23:42:35] [Server thread/ERROR] [extracells]: Skipping event FMLServerStoppedEvent and marking errored mod extracells since required dependency appliedenergistics2 has errored
    [23:42:35] [Server thread/ERROR] [FTBT]: Skipping event FMLServerStoppedEvent and marking errored mod FTBT since required dependency FTBL has errored
    [23:42:35] [Server thread/ERROR] [FTBU]: Skipping event FMLServerStoppedEvent and marking errored mod FTBU since required dependency FTBL has errored
    [23:42:35] [Server thread/ERROR] [HatStand]: Skipping event FMLServerStoppedEvent and marking errored mod HatStand since required dependency Hats has errored
    [23:42:35] [Server thread/INFO] [mcjty.lib.varia.Logging]: RFTools: server is stopping. Shutting down gracefully
    [23:42:35] [Server thread/ERROR] [thaumicenergistics]: Skipping event FMLServerStoppedEvent and marking errored mod thaumicenergistics since required dependency appliedenergistics2 has errored
    [23:42:35] [Server thread/INFO] [FML]: The state engine was in incorrect state ERRORED and forced into state SERVER_STOPPED. Errors may have been discarded.
    [23:42:35] [Server thread/INFO] [FML]: The state engine was in incorrect state ERRORED and forced into state AVAILABLE. Errors may have been discarded.

  • Das selbe Problem ist wieder aufgetaucht...... .


    Hier nochmal die Fehlermeldung.


    [21:18:58] [Server thread/WARN]: **** FAILED TO BIND TO PORT!
    [21:18:58] [Server thread/WARN]: The exception was: java.net.BindException: Cannot assign requested address
    [21:18:58] [Server thread/WARN]: Perhaps a server is already running on that port?
    [21:18:58] [Server thread/WARN] [FML]: Can't revert to frozen GameData state without freezing first.
    [21:18:58] [Server thread/INFO] [FML]: Applying holder lookups
    [21:18:58] [Server thread/INFO] [FML]: Holder lookups applied
    [21:18:58] [Server thread/WARN] [EnderIO]: Failed to write Transciever Channels on exit: java.util.concurrent.ExecutionException: java.lang.NullPointerException
    [21:18:58] [Server thread/ERROR] [extracells]: Skipping event FMLServerStoppedEvent and marking errored mod extracells since required dependency appliedenergistics2 has errored
    [21:18:58] [Server thread/ERROR] [FTBT]: Skipping event FMLServerStoppedEvent and marking errored mod FTBT since required dependency FTBL has errored
    [21:18:58] [Server thread/ERROR] [FTBU]: Skipping event FMLServerStoppedEvent and marking errored mod FTBU since required dependency FTBL has errored
    [21:18:58] [Server thread/ERROR] [HatStand]: Skipping event FMLServerStoppedEvent and marking errored mod HatStand since required dependency Hats has errored
    [21:18:58] [Server thread/INFO] [mcjty.lib.varia.Logging]: RFTools: server is stopping. Shutting down gracefully
    [21:18:58] [Server thread/ERROR] [thaumicenergistics]: Skipping event FMLServerStoppedEvent and marking errored mod thaumicenergistics since required dependency appliedenergistics2 has errored
    [21:18:58] [Server thread/INFO] [FML]: The state engine was in incorrect state ERRORED and forced into state SERVER_STOPPED. Errors may have been discarded.
    [21:18:58] [Server thread/INFO] [FML]: The state engine was in incorrect state ERRORED and forced into state AVAILABLE. Errors may have been discarded.


    Das ist jetzt das zweite mal das der Server abgestürzt ist und sich nicht wieder hochfahren konnte. nur 1,5 Wochen später.

  • Hi,


    Leider funktioniert es immernoch nicht


    [21:50:29] [Server thread/WARN]: **** FAILED TO BIND TO PORT!
    [21:50:29] [Server thread/WARN]: The exception was: java.net.BindException: Cannot assign requested address
    [21:50:29] [Server thread/WARN]: Perhaps a server is already running on that port?
    [21:50:29] [Server thread/WARN] [FML]: Can't revert to frozen GameData state without freezing first.
    [21:50:29] [Server thread/INFO] [FML]: Applying holder lookups
    [21:50:29] [Server thread/INFO] [FML]: Holder lookups applied
    [21:50:29] [Server thread/WARN] [EnderIO]: Failed to write Transciever Channels on exit: java.util.concurrent.ExecutionException: java.lang.NullPointerException
    [21:50:29] [Server thread/ERROR] [extracells]: Skipping event FMLServerStoppedEvent and marking errored mod extracells since required dependency appliedenergistics2 has errored
    [21:50:29] [Server thread/ERROR] [FTBT]: Skipping event FMLServerStoppedEvent and marking errored mod FTBT since required dependency FTBL has errored
    [21:50:29] [Server thread/ERROR] [FTBU]: Skipping event FMLServerStoppedEvent and marking errored mod FTBU since required dependency FTBL has errored
    [21:50:29] [Server thread/ERROR] [HatStand]: Skipping event FMLServerStoppedEvent and marking errored mod HatStand since required dependency Hats has errored
    [21:50:29] [Server thread/INFO] [mcjty.lib.varia.Logging]: RFTools: server is stopping. Shutting down gracefully
    [21:50:29] [Server thread/ERROR] [thaumicenergistics]: Skipping event FMLServerStoppedEvent and marking errored mod thaumicenergistics since required dependency appliedenergistics2 has errored
    [21:50:29] [Server thread/INFO] [FML]: The state engine was in incorrect state ERRORED and forced into state SERVER_STOPPED. Errors may have been discarded.
    [21:50:29] [Server thread/INFO] [FML]: The state engine was in incorrect state ERRORED and forced into state AVAILABLE. Errors may have been discarded.


    also dürfte die gleiche sein^^.

  • Hi,
    ich habe mit meinem Server ein sehr ähnliches Problem:


    [m> [22:06:22] [Server thread/WARN]: **** FAILED TO BIND TO PORT!
    [m> [22:06:22] [Server thread/WARN]: The exception was: java.io.IOException: Error during bind(...): Cannot assign requested address
    [m> [22:06:22] [Server thread/WARN]: Perhaps a server is already running on that port?
    [m> [22:06:22] [Server thread/INFO]: Stopping server
    [m> [22:06:22] [Server thread/INFO]: Saving worlds
    [m> [22:06:22] [Server thread/WARN] [FML]: Can't revert to frozen GameData state without freezing first.
    [m> [22:06:22] [Server thread/ERROR] [ae2stuff]: Skipping event FMLServerStoppedEvent and marking errored mod ae2stuff since required dependency appliedenergistics2 has errored
    [m> [22:06:22] [Server thread/ERROR] [ftbu]: Skipping event FMLServerStoppedEvent and marking errored mod ftbu since required dependency ftbl has errored
    [m> [22:06:22] [Server thread/INFO] [ProjectE]: Completed server-stop actions.
    [m> [22:06:22] [Server thread/INFO] [mcjty.lib.varia.Logging]: RFTools: server is stopping. Shutting down gracefully
    [m> [22:06:22] [Server thread/INFO] [FML]: The state engine was in incorrect state ERRORED and forced into state SERVER_STOPPED. Errors may have been discarded.
    [m> [22:06:22] [Server thread/INFO] [FML]: The state engine was in incorrect state ERRORED and forced into state AVAILABLE. Errors may have been discarded.
    [m>


    Könnte man dies ebenfalls so schnell beheben? Danke im vorraus.

  • Hab da ein Problem,
    Bitte um Hilfe...


    [16:57:09 INFO]: Starting minecraft server version 1.8.8


    [16:57:09 INFO]: Loading properties


    [16:57:09 INFO]: Default game type: CREATIVE


    [16:57:09 INFO]: Generating keypair


    [16:57:09 INFO]: Starting Minecraft server on 176.57.149.201:25565


    [16:57:09 INFO]: Using epoll channel type


    [16:57:09 WARN]: **** FAILED TO BIND TO PORT!


    [16:57:09 WARN]: The exception was: java.io.IOException: Error during bind(...): Cannot assign requested address


    [16:57:09 WARN]: Perhaps a server is already running on that port?


    [16:57:09 INFO]: Stopping server