[b]Current Version: v203.2
* 203.2: Fixed client-side memory leak! (also helps perf!)
* 203.1: Gates & Gate Foundations no longer get destroyed when attached to fence foundations (fence foundations are considered valid support for them now).[/b]
* Falling vaults don't float on wires anymore and they can fall multiple times now
* Sotf notifications now show up to 4 tribesmates on the tribe eliminated notification, if a sotf server is set to allow 4-player tribes.
* Defaulted max tamed dinos to 5000 up from 3700
* Blueprint cost overrides now are used correctly for reals.
* Spraygun now uses paint up properly
* Ptero now drops its carried character if it barrel rolls
* Now craft-all is limited to 100 iterations to avoid craft-all spam stalls. convenient enough for now
* A dino that was ridden will now take fall damage once if it was unboarded in mid-air.
* Door interaction shouldn't get stuck anymore on client
* Player-level-up multipliers are now used properly when respawning
* Ptero don't allow barrelrolling when encumbered
* Torpored doedicurus will now exit ball-state properly
* Glasses now correctly placed on doedicurus
* All mammoth attacks now will harvest properly
* Fixed a rare server crash involving pickupable structures (sleeping bags, turrets, etc)
* Support for Giant Moon Meteor Extinction Event!
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