Atlas server Ofline & Online constantly

  • Pretty much as the title says..bought the server they take the money and i get this constant loop of online offline a few replies from support then nothing...So i turn to the forums and pray i may be able to play at least on christmas....||||||||||||||||||

  • Yeah I have the same issue. I checked the logs and have this Crash.


    Fatal error!




    VERSION: 6.2

    ShooterGameServer.exe!UDatabase_SharedLog_Redis::Init() (0x00007ff63bb63cbd) + 0 bytes [h:\yarkupdate\projects\shootergame\source\shootergame\classes\database_sharedlog_redis.cpp:87]

    ShooterGameServer.exe!AShooterGameMode::InitializeDatabaseRefs() (0x00007ff63c006837) + 0 bytes [h:\yarkupdate\projects\shootergame\source\shootergame\private\shootergamemode.cpp:7143]

    ShooterGameServer.exe!AShooterGameMode::BeginPlay() (0x00007ff63bfeaf57) + 0 bytes [h:\yarkupdate\projects\shootergame\source\shootergame\private\shootergamemode.cpp:7344]

    ShooterGameServer.exe!ULevel::RouteActorInitialize() (0x00007ff63cf979d6) + 0 bytes [h:\yarkupdate\engine\source\runtime\engine\private\level.cpp:1981]

    ShooterGameServer.exe!UWorld::InitializeActorsForPlay() (0x00007ff63d120720) + 0 bytes [h:\yarkupdate\engine\source\runtime\engine\private\world.cpp:3402]

    ShooterGameServer.exe!UEngine::LoadMap() (0x00007ff63d0edf8d) + 0 bytes [h:\yarkupdate\engine\source\runtime\engine\private\unrealengine.cpp:10364]

    ShooterGameServer.exe!UEngine::Browse() (0x00007ff63d0d704b) + 43 bytes [h:\yarkupdate\engine\source\runtime\engine\private\unrealengine.cpp:8896]

    ShooterGameServer.exe!UShooterGameInstance::CheckConnectString() (0x00007ff63bfcf689) + 0 bytes [h:\yarkupdate\projects\shootergame\source\shootergame\private\shootergameinstance.cpp:2904]

    ShooterGameServer.exe!UShooterGameInstance::StartGameInstance() (0x00007ff63bfdc28a) + 0 bytes [h:\yarkupdate\projects\shootergame\source\shootergame\private\shootergameinstance.cpp:335]

    ShooterGameServer.exe!UGameEngine::Init() (0x00007ff63cf2b8d6) + 0 bytes [h:\yarkupdate\engine\source\runtime\engine\private\gameengine.cpp:735]

    ShooterGameServer.exe!UShooterEngine::Init() (0x00007ff63bfc836f) + 0 bytes [h:\yarkupdate\projects\shootergame\source\shootergame\private\shooterengine.cpp:396]

    ShooterGameServer.exe!FEngineLoop::Init() (0x00007ff63bb56f3c) + 0 bytes [h:\yarkupdate\engine\source\runtime\launch\private\launchengineloop.cpp:2109]

    ShooterGameServer.exe!GuardedMain() (0x00007ff63bb56a32) + 12 bytes [h:\yarkupdate\engine\source\runtime\launch\private\launch.cpp:128]

    ShooterGameServer.exe!GuardedMainWrapper() (0x00007ff63bb56b3a) + 5 bytes [h:\yarkupdate\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]

    ShooterGameServer.exe!WinMain() (0x00007ff63bb5c53a) + 17 bytes [h:\yarkupdate\engine\source\runtime\launch\private\windows\launchwindows.cpp:209]

    ShooterGameServer.exe!__tmainCRTStartup() (0x00007ff63ddf227d) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]

    KERNEL32.DLL!UnknownFunction (0x00007ffd62648364) + 0 bytes [UnknownFile:0]

    ntdll.dll!UnknownFunction (0x00007ffd6295e851) + 0 bytes [UnknownFile:0]

    ntdll.dll!UnknownFunction (0x00007ffd6295e851) + 0 bytes [UnknownFile:0]


    Unfortunately I do not know what it really means but something is not working

  • Pretty much as the title says..bought the server they take the money and i get this constant loop of online offline a few replies from support then nothing...So i turn to the forums and pray i may be able to play at least on christmas....||||||||||||||||

    Cloudserver löschen und neu Atlasserver in der Cloud einrichten ;) Bei mir hat es geholfen ;)


    Clear the Cloudserver and make a new Cloud -Atlas-Server. That would help me!

  • Cloudserver löschen und neu Atlasserver in der Cloud einrichten ;) Bei mir hat es geholfen ;)


    Clear the Cloudserver and make a new Cloud -Atlas-Server. That would help me!

    I did this two times, no effect. Still the same error (Database_SharedLog_Redis::Init() etc etc)


    UPD: looks like it started finally, but not listed ingame :(

    The post was edited 2 times, last by Emeraldo ().