Ark Survival Evolved Stas pro Level erhöhen

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--Finest (Diskussion) 14:39, 8. Sep. 2016 (CEST)
ARK: Survival Evolved ist der neue Survival Open-World Shooter mit Dinosauriern von Studio Wildcard.

Hier in diesem Tutorial erklären wir Ihnen kurz wie Sie die Stats per Level verändren können..



öffnen der Game.ini

Wir öffnen die Game.ini über das Webinterface. Hierzu gehen wir unter Meine Server -> Ihr Ark Server -> KONFIGURATIONSDATEIN -> Drop Down -> Game.ini

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Level Stats Erklärung Player

Beispiel: wir suchen den Tag [/script/shootergame.shootergamemode]

[/script/shootergame.shootergamemode]
PerLevelStatsMultiplier_Player[0]=1.0
PerLevelStatsMultiplier_Player[1]=1.0
PerLevelStatsMultiplier_Player[2]=1.0
PerLevelStatsMultiplier_Player[3]=1.0
PerLevelStatsMultiplier_Player[4]=1.0
PerLevelStatsMultiplier_Player[5]=1.0
PerLevelStatsMultiplier_Player[6]=1.0
PerLevelStatsMultiplier_Player[7]=1.0
PerLevelStatsMultiplier_Player[8]=1.0
PerLevelStatsMultiplier_Player[9]=1.0
PerLevelStatsMultiplier_Player[10]=1.0
PerLevelStatsMultiplier_Player[11]=1.0


Erklärung: wir nehmen das Player[0] die 0 würde nun dem Healt Multiplier entsprechen

Hier noch weitere werte.

0: Health,
1: Stamina,
2: Torpidity,
3: Oxygen,
4: Food,
5: Water,
6: Temperature,
7: Weight,
8: MeleeDamageMultiplier,
9: SpeedMultiplier,
10: TemperatureFortitude,
11: CraftingSpeedMultiplier


Beispiel 1: Wir setzten den Stamina und Food Multiplier auf 3

[/script/shootergame.shootergamemode]
PerLevelStatsMultiplier_Player[0]=1.0
PerLevelStatsMultiplier_Player[1]=3.0
PerLevelStatsMultiplier_Player[2]=1.0
PerLevelStatsMultiplier_Player[3]=1.0
PerLevelStatsMultiplier_Player[4]=3.0
PerLevelStatsMultiplier_Player[5]=1.0
PerLevelStatsMultiplier_Player[6]=1.0
PerLevelStatsMultiplier_Player[7]=1.0
PerLevelStatsMultiplier_Player[8]=1.0
PerLevelStatsMultiplier_Player[9]=1.0
PerLevelStatsMultiplier_Player[10]=1.0
PerLevelStatsMultiplier_Player[11]=1.0

Erklärung Multiplier:

Multiplier 1 wären 10 Punkte pro level
Multiplier 5 wären 50 Punkte pro level

Level Stats Erklärung Dinos gezämt

Beispiel: wir suchen den Tag [/script/shootergame.shootergamemode]

[/script/shootergame.shootergamemode]
PerLevelStatsMultiplier_DinoTamed[0]=1.0
PerLevelStatsMultiplier_DinoTamed[1]=1.0
PerLevelStatsMultiplier_DinoTamed[2]=1.0
PerLevelStatsMultiplier_DinoTamed[3]=1.0
PerLevelStatsMultiplier_DinoTamed[4]=1.0
PerLevelStatsMultiplier_DinoTamed[5]=1.0
PerLevelStatsMultiplier_DinoTamed[6]=1.0
PerLevelStatsMultiplier_DinoTamed[7]=1.0
PerLevelStatsMultiplier_DinoTamed[8]=1.0
PerLevelStatsMultiplier_DinoTamed[9]=1.0
PerLevelStatsMultiplier_DinoTamed[10]=1.0
PerLevelStatsMultiplier_DinoTamed[11]=1.0


Erklärung: wir nehmen das Player[0] die 0 würde nun dem Healt Multiplier entsprechen

Hier noch weitere werte.

0: Health,
1: Stamina,
2: Torpidity,
3: Oxygen,
4: Food,
5: Water,
6: Temperature,
7: Weight,
8: MeleeDamageMultiplier,
9: SpeedMultiplier,
10: TemperatureFortitude,
11: CraftingSpeedMultiplier


Beispiel 1: Wir setzten den Stamina und Food Multiplier auf 3

[/script/shootergame.shootergamemode]
PerLevelStatsMultiplier_DinoTamed[0]=1.0
PerLevelStatsMultiplier_DinoTamed[1]=3.0
PerLevelStatsMultiplier_DinoTamed[2]=1.0
PerLevelStatsMultiplier_DinoTamed[3]=1.0
PerLevelStatsMultiplier_DinoTamed[4]=3.0
PerLevelStatsMultiplier_DinoTamed[5]=1.0
PerLevelStatsMultiplier_DinoTamed[6]=1.0
PerLevelStatsMultiplier_DinoTamed[7]=1.0
PerLevelStatsMultiplier_DinoTamed[8]=1.0
PerLevelStatsMultiplier_DinoTamed[9]=1.0
PerLevelStatsMultiplier_DinoTamed[10]=1.0
PerLevelStatsMultiplier_DinoTamed[11]=1.0

Erklärung Multiplier:

Multiplier 1 wären 10 Punkte pro level
Multiplier 5 wären 50 Punkte pro level

Level Stats Erklärung Dinos wild ungezämt

Beispiel: wir suchen den Tag [/script/shootergame.shootergamemode]

[/script/shootergame.shootergamemode]
PerLevelStatsMultiplier_DinoWild[0]=1.0
PerLevelStatsMultiplier_DinoWild[1]=1.0
PerLevelStatsMultiplier_DinoWild[2]=1.0
PerLevelStatsMultiplier_DinoWild[3]=1.0
PerLevelStatsMultiplier_DinoWild[4]=1.0
PerLevelStatsMultiplier_DinoWild[5]=1.0
PerLevelStatsMultiplier_DinoWild[6]=1.0
PerLevelStatsMultiplier_DinoWild[7]=1.0
PerLevelStatsMultiplier_DinoWild[8]=1.0
PerLevelStatsMultiplier_DinoWild[9]=1.0
PerLevelStatsMultiplier_DinoWild[10]=1.0
PerLevelStatsMultiplier_DinoWild[11]=1.0


Erklärung: wir nehmen das Player[0] die 0 würde nun dem Healt Multiplier entsprechen

Hier noch weitere werte.

0: Health,
1: Stamina,
2: Torpidity,
3: Oxygen,
4: Food,
5: Water,
6: Temperature,
7: Weight,
8: MeleeDamageMultiplier,
9: SpeedMultiplier,
10: TemperatureFortitude,
11: CraftingSpeedMultiplier


Beispiel 1: Wir setzten den Stamina und Food Multiplier auf 3

[/script/shootergame.shootergamemode]
PerLevelStatsMultiplier_DinoWild[0]=1.0
PerLevelStatsMultiplier_DinoWild[1]=3.0
PerLevelStatsMultiplier_DinoWild[2]=1.0
PerLevelStatsMultiplier_DinoWild[3]=1.0
PerLevelStatsMultiplier_DinoWild[4]=3.0
PerLevelStatsMultiplier_DinoWild[5]=1.0
PerLevelStatsMultiplier_DinoWild[6]=1.0
PerLevelStatsMultiplier_DinoWild[7]=1.0
PerLevelStatsMultiplier_DinoWild[8]=1.0
PerLevelStatsMultiplier_DinoWild[9]=1.0
PerLevelStatsMultiplier_DinoWild[10]=1.0
PerLevelStatsMultiplier_DinoWild[11]=1.0

Erklärung Multiplier:

Multiplier 1 wären 10 Punkte pro level
Multiplier 5 wären 50 Punkte pro level

kombination aus allen dreien

einfach so untereinander in die Game.ini

[/script/shootergame.shootergamemode]
PerLevelStatsMultiplier_DinoWild[0]=1.0
PerLevelStatsMultiplier_DinoWild[1]=3.0
PerLevelStatsMultiplier_DinoWild[2]=1.0
PerLevelStatsMultiplier_DinoWild[3]=1.0
PerLevelStatsMultiplier_DinoWild[4]=3.0
PerLevelStatsMultiplier_DinoWild[5]=1.0
PerLevelStatsMultiplier_DinoWild[6]=1.0
PerLevelStatsMultiplier_DinoWild[7]=1.0
PerLevelStatsMultiplier_DinoWild[8]=1.0
PerLevelStatsMultiplier_DinoWild[9]=1.0
PerLevelStatsMultiplier_DinoWild[10]=1.0
PerLevelStatsMultiplier_DinoWild[11]=1.0
PerLevelStatsMultiplier_DinoTamed[0]=1.0
PerLevelStatsMultiplier_DinoTamed[1]=3.0
PerLevelStatsMultiplier_DinoTamed[2]=1.0
PerLevelStatsMultiplier_DinoTamed[3]=1.0
PerLevelStatsMultiplier_DinoTamed[4]=3.0
PerLevelStatsMultiplier_DinoTamed[5]=1.0
PerLevelStatsMultiplier_DinoTamed[6]=1.0
PerLevelStatsMultiplier_DinoTamed[7]=1.0
PerLevelStatsMultiplier_DinoTamed[8]=1.0
PerLevelStatsMultiplier_DinoTamed[9]=1.0
PerLevelStatsMultiplier_DinoTamed[10]=1.0
PerLevelStatsMultiplier_DinoTamed[11]=1.0
PerLevelStatsMultiplier_Player[0]=1.0
PerLevelStatsMultiplier_Player[1]=3.0
PerLevelStatsMultiplier_Player[2]=1.0
PerLevelStatsMultiplier_Player[3]=1.0
PerLevelStatsMultiplier_Player[4]=3.0
PerLevelStatsMultiplier_Player[5]=1.0
PerLevelStatsMultiplier_Player[6]=1.0
PerLevelStatsMultiplier_Player[7]=1.0
PerLevelStatsMultiplier_Player[8]=1.0
PerLevelStatsMultiplier_Player[9]=1.0
PerLevelStatsMultiplier_Player[10]=1.0
PerLevelStatsMultiplier_Player[11]=1.0