{"id":11497,"date":"2026-05-15T09:15:03","date_gmt":"2026-05-15T09:15:03","guid":{"rendered":"https:\/\/www.g-portal.com\/wiki\/?p=11497"},"modified":"2026-05-15T09:15:04","modified_gmt":"2026-05-15T09:15:04","slug":"change-tick-speed-in-minecraft","status":"publish","type":"post","link":"https:\/\/www.g-portal.com\/wiki\/en\/change-tick-speed-in-minecraft\/","title":{"rendered":"How to Change Tick Speed in Minecraft"},"content":{"rendered":"\n<p>Tick speed is the metronome of Minecraft. Every <a href=\"https:\/\/www.g-portal.com\/wiki\/en\/minecraft-blocks\/\">block<\/a> update, every mob decision, every <a href=\"https:\/\/www.g-portal.com\/wiki\/en\/how-to-farm-in-minecraft\/\">crop<\/a> pushing one stage higher: it all runs on the game&#8217;s tick clock. The default is 20 ticks per second (TPS), but two separate values actually shape what happens in your <a href=\"https:\/\/www.g-portal.com\/wiki\/en\/how-do-i-create-a-new-world-in-minecraft\/\">world<\/a>: the <em>game tick rate<\/em> (how fast the whole simulation runs) and the Minecraft <em>random tick speed<\/em> (how often individual blocks get a chance to update). Both can be changed, and changing them opens up everything from rapid farms to slow-motion <a href=\"https:\/\/www.g-portal.com\/wiki\/en\/minecraft-redstone\/\">redstone<\/a> debugging.<\/p>\n\n\n\n<div class='hint hint--brand'><p><strong>Quick Answer:<\/strong><\/p>\n\n\n\n<p>Use <em>\/gamerule randomTickSpeed &lt;value&gt;<\/em> to change how fast individual blocks update (crops, fire, ice, leaves). Default: 3 on Java, 1 on Bedrock.<\/p>\n\n\n\n<p>Use <em>\/tick rate &lt;value&gt;<\/em> (Java 1.20.5+) to change the entire game&#8217;s TPS (mobs, redstone, day-night cycle, everything). Default: 20.<\/p>\n\n\n\n<p>Both commands need cheats enabled or operator status on a server.<\/p>\n\n\n\n<p><\/p><\/div>\n\n\n\n<h2 class=\"wp-block-heading\">What Is Tick Speed in Minecraft?<\/h2>\n\n\n\n<p>In Minecraft, \u2018tick speed\u2019 is shorthand for two related but different values. Both control how fast the game world simulates, but they affect different parts of it. Once you know which one to touch, the actual commands take seconds.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Minecraft Normal Tick Speed<\/h3>\n\n\n\n<p>The Minecraft normal tick speed is the game&#8217;s overall update rate, locked to 20 TPS by default. Every tick, Minecraft processes the entire game loop: <a href=\"https:\/\/www.g-portal.com\/wiki\/en\/how-many-people-play-minecraft\/\">player<\/a> movement, <a href=\"https:\/\/www.g-portal.com\/wiki\/en\/minecraft-mobs\/\">mob<\/a> AI, redstone signals, the day-night cycle, projectile physics, the lot. If your server can&#8217;t keep up, TPS drops and everything in the world slows down with it. Until Minecraft <a href=\"https:\/\/www.g-portal.com\/en\/blog\/minecraft-update-overview\">1.20.5<\/a> this rate was completely fixed, but Mojang has since added the <em>\/tick<\/em> command, which lets operators:<\/p>\n\n\n\n<ul>\n<li>speed it up<\/li>\n\n\n\n<li>slow it down<\/li>\n\n\n\n<li>freeze it entirely<\/li>\n\n\n\n<li>sprint through thousands of ticks in seconds<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\">Minecraft Random Tick Speed<\/h3>\n\n\n\n<p>Minecraft random tick speed is a game rule that controls how often <em>individual blocks<\/em> get a chance to update independently of the main loop. Every game tick, Minecraft picks a handful of blocks at random in each loaded chunk section and gives them a \u2018random tick\u2019. That&#8217;s how <a href=\"https:\/\/www.g-portal.com\/wiki\/en\/how-to-farm-in-minecraft\/\">crops<\/a> grow, <a href=\"https:\/\/www.g-portal.com\/wiki\/en\/minecraft-fire-a-dicey-thing\/\">fire<\/a> spreads, <a href=\"https:\/\/www.g-portal.com\/en\/blog\/ice-in-minecraft\">ice<\/a> melts, leaves decay and saplings sprout. The default value is 3 on Java Edition and 1 on Bedrock Edition. Raise it and these processes accelerate; lower it and they crawl; set it to 0 and they stop happening at all.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">The Minecraft Tick Speed Command: Two Ways to Change It<\/h2>\n\n\n\n<p>There are two separate Minecraft tick speed commands, and they do not overlap. Use:<\/p>\n\n\n\n<ol>\n<li><em>\/gamerule randomTickSpeed<\/em> to change how fast blocks update<\/li>\n\n\n\n<li><em>\/tick rate<\/em> to change how fast the entire game runs<\/li>\n<\/ol>\n\n\n\n<p>Both require cheats to be enabled, or operator status on a <a href=\"https:\/\/www.g-portal.com\/wiki\/en\/minecraft-multiplayer\/\">multiplayer<\/a> server.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Change Random Tick Speed With <em>\/gamerule<\/em><\/h3>\n\n\n\n<p>This is the classic Minecraft tick speed adjustment most guides cover. Three steps:<\/p>\n\n\n\n<ol>\n<li>Press T to open the chat window.<\/li>\n\n\n\n<li>Type \/gamerule randomTickSpeed &lt;value> \u2013 for example \/gamerule randomTickSpeed 10.<\/li>\n\n\n\n<li>Press <em>Enter<\/em>. The change applies instantly and persists across saves.<\/li>\n<\/ol>\n\n\n\n<p>Common values: 0 disables random ticks entirely, 3 is the Java default, 1 is the Bedrock default, and anything from 10 to 40 is the typical sweet spot for fast farming without melting the chunk simulation. On Bedrock Edition you can also change this through the <a href=\"https:\/\/www.g-portal.com\/wiki\/en\/how-do-i-create-a-new-world-in-minecraft\/\">world<\/a> settings menu without typing a <a href=\"https:\/\/www.g-portal.com\/wiki\/en\/minecraft-commands\/\">command<\/a>. Just open the pause menu, scroll to &#8220;Cheats&#8221; and look for the Random Tick Speed slider.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Change Normal Tick Rate With <em>\/tick<\/em><\/h3>\n\n\n\n<p>Added in Minecraft 1.20.5 (Java Edition only), the <em>\/tick<\/em> command is the answer to \u2018can you change the actual tick rate?\u2019 It\u2019s also a major reason older guides are now outdated. It needs operator level 3, so it works on any world with cheats and on any server where you have full <a href=\"https:\/\/www.g-portal.com\/wiki\/en\/minecraft-server-set-op-rights\/\">admin rights<\/a>.<\/p>\n\n\n\n<figure class=\"wp-block-table\"><table><tbody><tr><td><strong>Subcommand<\/strong><\/td><td><strong>What it does<\/strong><\/td><\/tr><tr><td><em>\/tick rate &lt;value><\/em><\/td><td>sets target TPS, range: 1.0 to 10000.0, default: 20<\/td><\/tr><tr><td><em>\/tick query<\/em><\/td><td>shows current TPS &amp; mean tick time<\/td><\/tr><tr><td><em>\/tick freeze<\/em><\/td><td>pauses simulation, <a href=\"https:\/\/www.g-portal.com\/wiki\/en\/how-many-people-play-minecraft\/\">players<\/a> (and any entity they&#8217;re <a href=\"https:\/\/www.g-portal.com\/wiki\/en\/minecraft-mobs\/\">riding<\/a>) keep moving<\/td><\/tr><tr><td><em>\/tick unfreeze<\/em><\/td><td>resumes normal ticking<\/td><\/tr><tr><td><em>\/tick step &lt;ticks><\/em><\/td><td>while frozen, advances the world by the given number of ticks; useful for <a href=\"https:\/\/www.g-portal.com\/wiki\/en\/minecraft-redstone\/\">redstone<\/a> testing<\/td><\/tr><tr><td><em>\/tick sprint &lt;ticks><\/em><\/td><td>runs game as fast as the hardware allows for the given number of ticks, then resumes previous rate<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<p>Setting <em>\/tick rate 40<\/em> doubles the world&#8217;s speed: crops grow twice as fast, mobs move twice as fast, day-night cycles fly by. Setting<em> \/tick rate 5<\/em> turns the world into slow motion. Note that the <em>\/tick <\/em>command does not exist on Bedrock Edition. There, only the random tick speed game rule is available, plus the in-game settings slider.<\/p>\n\n\n\n<div class='hint hint--brand'><p><strong>Note:<\/strong>Both commands require cheats to be enabled in singleplayer, or <a href=\"https:\/\/www.g-portal.com\/wiki\/en\/minecraft-server-set-op-rights\/\">operator status<\/a> on a multiplayer server.<\/p><\/div>\n\n\n\n<h2 class=\"wp-block-heading\">Why Change the Minecraft Tick Speed?<\/h2>\n\n\n\n<p>Changing tick speed isn&#8217;t just a curiosity command, but a serious tool. The most common reasons players reach for it:<\/p>\n\n\n\n<ul>\n<li><strong>faster resource gathering:<\/strong> higher random tick speed speeds up <a href=\"https:\/\/www.g-portal.com\/wiki\/en\/how-to-farm-in-minecraft\/\">crop<\/a> growth, sapling growth, kelp and <a href=\"https:\/\/www.g-portal.com\/wiki\/en\/minecraft-bamboo\/\">bamboo<\/a> farms, and sugar cane production<\/li>\n\n\n\n<li><strong>redstone testing:<\/strong> <em>\/tick freeze<\/em> + <em>\/tick step 1<\/em> lets you advance the <a href=\"https:\/\/www.g-portal.com\/wiki\/en\/how-do-i-create-a-new-world-in-minecraft\/\">world<\/a> one tick at a time, which is invaluable when debugging redstone circuits with tight timing<\/li>\n\n\n\n<li><strong>time-skipping:<\/strong> <em>\/tick sprint 24000<\/em> fast-forwards a full Minecraft day in seconds, great for testing long-running farms or waiting out a thunderstorm without sleeping<\/li>\n\n\n\n<li><strong>performance tuning:<\/strong> lowering <em>\/tick rate<\/em> on a struggling server is a desperate-but-effective way to keep gameplay coherent when the hardware can&#8217;t sustain 20 TPS<\/li>\n\n\n\n<li><strong>custom gameplay:<\/strong> slow-motion <a href=\"https:\/\/www.g-portal.com\/en\/blog\/cool-minecraft-challenges\">challenge<\/a> runs, <a href=\"https:\/\/www.g-portal.com\/en\/blog\/how-to-speedrun-in-minecraft\">speedrun<\/a>-style accelerated worlds, or quirky <a href=\"https:\/\/www.g-portal.com\/wiki\/en\/minecraft-game-modes\/\">game mode<\/a> variants<\/li>\n<\/ul>\n\n\n\n<h2 class=\"wp-block-heading\">Risks &amp; Limits of Changing the Minecraft Tick Speed<\/h2>\n\n\n\n<p>Both commands can wreck a world if you push them too far. The most common failure modes:<\/p>\n\n\n\n<ul>\n<li><a href=\"https:\/\/www.g-portal.com\/wiki\/en\/minecraft-fire-a-dicey-thing\/\">fire<\/a> spreads uncontrollably<\/li>\n\n\n\n<li>servers freeze under load<\/li>\n\n\n\n<li>day-night cycles desync chunks<\/li>\n\n\n\n<li>Bedrock Edition behaves differently<\/li>\n<\/ul>\n\n\n\n<p>Random tick speed at 50 means fire jumps <a href=\"https:\/\/www.g-portal.com\/wiki\/en\/minecraft-blocks\/\">blocks<\/a> faster than you can place <a href=\"https:\/\/www.g-portal.com\/wiki\/en\/minecraft-smooth-stone\/\">stone<\/a>. A single <a href=\"https:\/\/www.g-portal.com\/en\/blog\/torches-in-minecraft\">torch<\/a> in a <a href=\"https:\/\/www.g-portal.com\/wiki\/en\/minecraft-log-wood\/\">wooden<\/a> base can flatten everything before you react. A high<em> \/tick rate<\/em> on a server with limited resources will also pin the CPU and tank TPS to single digits. If you&#8217;re running into this, the answer is usually<a href=\"https:\/\/www.g-portal.com\/wiki\/en\/minecraft-server-ram-upgrade\/\"> more RAM<\/a>, not more ticks. Very high tick rates can cause visible chunk loading lag and <a href=\"https:\/\/www.g-portal.com\/wiki\/en\/minecraft-mobs\/\">mob<\/a>-spawning weirdness, especially in <a href=\"https:\/\/www.g-portal.com\/wiki\/en\/how-much-ram-do-i-need-for-my-modded-minecraft-server\/\">modded worlds<\/a>. The Minecraft random tick speed on Bedrock isn&#8217;t a 1-to-1 block count, but a relative multiplier, so the same number means something else than on Java.<\/p>\n\n\n\n<p>The fix is always the same: reset to defaults. <em>\/gamerule randomTickSpeed 3<\/em> (Java) or <em>1<\/em> (Bedrock), and <em>\/tick rate 20<\/em> for the main loop.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Tick Speed on Your Minecraft Server<\/h2>\n\n\n\n<p>On a hosted <a href=\"https:\/\/www.g-portal.com\/minecraft\">Minecraft server<\/a>, both commands behave the same way as in singleplayer, but with two practical differences. First, you need operator status to run them. Second, neither value persists in <a href=\"https:\/\/www.g-portal.com\/wiki\/en\/default-configuration-of-a-minecraft-server\/\"><em>server.properties<\/em><\/a> the way <a href=\"https:\/\/www.g-portal.com\/wiki\/en\/minecraft-difficulty-levels\/\">difficulty<\/a> or <a href=\"https:\/\/www.g-portal.com\/wiki\/en\/minecraft-game-modes\/\">game mode<\/a> does, so a server restart resets <em>\/tick rate<\/em> to 20 (but keeps <em>randomTickSpeed <\/em>because it&#8217;s stored in the world&#8217;s level data, not the <em>config<\/em>). If you want a permanent random tick speed override, run the<em> \/gamerule<\/em> command once and it&#8217;ll stick across restarts.<\/p>\n\n\n\n<p>For server admins, the most useful pattern is combining <em>\/tick<\/em> with the standard <a href=\"https:\/\/www.g-portal.com\/wiki\/en\/minecraft-admin-commands\/\">admin commands<\/a>. Freeze the world to do maintenance without despawning mobs. Sprint through 30 minutes of darkness while you brief your players. Slow the rate to investigate a runaway redstone trap without it firing again. And when an <a href=\"https:\/\/www.g-portal.com\/wiki\/en\/how-to-farm-in-minecraft\/\">automated farm<\/a> design is too slow to test in real time, sprint a few thousand ticks and see what it actually produces.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">FAQ<\/h2>\n\n\n\n<div class=\"schema-faq wp-block-yoast-faq-block\"><div class=\"schema-faq-section\" id=\"faq-question-1778835969902\"><strong class=\"schema-faq-question\"><strong>What is Minecraft normal tick speed?<\/strong><\/strong> <p class=\"schema-faq-answer\">20 TPS is the fixed default that determines a Minecraft second. A full in-game day lasts exactly 24,000 ticks, or 20 real-world minutes at 20 TPS.<\/p> <\/div> <div class=\"schema-faq-section\" id=\"faq-question-1778836294155\"><strong class=\"schema-faq-question\"><strong>What is the default random tick speed in Minecraft?<\/strong><\/strong> <p class=\"schema-faq-answer\">3 on Java Edition, 1 on Bedrock Edition. Both values control how many <a href=\"https:\/\/www.g-portal.com\/wiki\/en\/minecraft-blocks\/\">blocks<\/a> per chunk section get a random update each tick. Java picks an exact count, Bedrock uses it as a multiplier.<\/p> <\/div> <div class=\"schema-faq-section\" id=\"faq-question-1778836309784\"><strong class=\"schema-faq-question\"><strong>What&#8217;s the best Minecraft random tick speed for farming?<\/strong><\/strong> <p class=\"schema-faq-answer\">Most players land between 10 and 40. Anything higher tends to spread <a href=\"https:\/\/www.g-portal.com\/wiki\/en\/minecraft-fire-a-dicey-thing\/\">fire<\/a> faster than you can manage and stresses chunk simulation without much real benefit.<\/p> <\/div> <div class=\"schema-faq-section\" id=\"faq-question-1778836322067\"><strong class=\"schema-faq-question\"><strong>Can you change the actual tick rate in Minecraft, not just random tick speed?<\/strong><\/strong> <p class=\"schema-faq-answer\">Yes, on Java Edition <a href=\"https:\/\/www.g-portal.com\/en\/blog\/minecraft-update-overview\">1.20.5<\/a> and later. Use <em>\/tick rate &lt;value><\/em> to set the target TPS between 1 and 10,000. On Bedrock Edition, only random tick speed is adjustable.<\/p> <\/div> <div class=\"schema-faq-section\" id=\"faq-question-1778836332582\"><strong class=\"schema-faq-question\"><strong>Does changing Minecraft tick speed count as cheating?<\/strong><\/strong> <p class=\"schema-faq-answer\">Mechanically, yes since it requires <a href=\"https:\/\/www.g-portal.com\/wiki\/en\/minecraft-commands\/\">cheats<\/a> to be enabled, and many players treat fast random tick speed as a soft cheat for <a href=\"https:\/\/www.g-portal.com\/wiki\/en\/how-to-farm-in-minecraft\/\">farming<\/a>. On your own world or your own server, it&#8217;s entirely your call.<\/p> <\/div> <div class=\"schema-faq-section\" id=\"faq-question-1778836344666\"><strong class=\"schema-faq-question\"><strong>Why does my Minecraft tick speed command say I don&#8217;t have permission?<\/strong><\/strong> <p class=\"schema-faq-answer\">Because both <em>\/gamerule<\/em> and <em>\/tick<\/em> are restricted. In singleplayer you need cheats enabled (at <a href=\"https:\/\/www.g-portal.com\/wiki\/en\/how-do-i-create-a-new-world-in-minecraft\/\">world creation<\/a> or temporarily via <em>Open to LAN<\/em>). On a server you need operator status, typically level 2 for <em>\/gamerule<\/em> and level 3 for<em> \/tick<\/em>.<\/p> <\/div> <\/div>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>Tick, Tock \u2013 Time to Take Control of Your World<\/strong><\/h2>\n\n\n\n<p>Minecraft tick speed is one of the most powerful sliders in the game, and now that the <em>\/tick<\/em> command exists, you have control over both halves of it: the per-block randomness and the global game clock. Whether you&#8217;re chasing faster harvests, debugging a <a href=\"https:\/\/www.g-portal.com\/wiki\/en\/minecraft-redstone\/\">redstone<\/a> contraption frame by frame, or just want to skip an in-game night without sleeping, a single command gets you there. Just remember to put it back to 20 and 3 when you&#8217;re done. Otherwise, future-you will wonder why every <a href=\"https:\/\/www.g-portal.com\/en\/blog\/torches-in-minecraft\">torch<\/a> is suddenly a flamethrower. Want to play with tick speed without worrying about your laptop melting? Rent your <a href=\"https:\/\/www.g-portal.com\/en\/gameserver\/minecraft-server-hosting\">Minecraft server from GPORTAL<\/a>, hand yourself <a href=\"https:\/\/www.g-portal.com\/wiki\/en\/minecraft-server-set-op-rights\/\">operator rights<\/a>, and run<em> \/tick<\/em> and <em>\/gamerule<\/em> with full admin control \u2013 your friends keep playing while you bend time.<\/p>\n\n\n\n<div class=\"wp-block-button button-margin-top\"><a class=\"wp-block-button__link has-text-color has-background\" href=\"https:\/\/www.g-portal.com\/wiki\/en\/minecraft\/\" style=\"background-color:#50fcea;color:#1e1e1e;border-radius:5px\"><strong>MORE ABOUT MINECRAFT<\/strong><\/a><\/div>\n","protected":false},"excerpt":{"rendered":"<p>Tick speed is the metronome of Minecraft. Every block update, every mob decision, every crop pushing one stage higher: it all runs on the game&#8217;s tick clock. The default is 20 ticks per second (TPS), but two separate values actually shape what happens in your world: the game tick rate (how fast the whole simulation runs) and the Minecraft random tick speed (how often individual blocks get a chance to update). Both can be changed, and changing them opens up everything from rapid farms to slow-motion redstone debugging. What Is Tick Speed in Minecraft? In Minecraft, \u2018tick speed\u2019 is shorthand for two related but different values. Both control how fast the game world simulates, but they affect different parts of it. Once you know which one to touch, the actual commands take seconds. Minecraft Normal Tick Speed The Minecraft normal tick speed is the game&#8217;s overall update rate, locked to 20 TPS by default. Every tick, Minecraft processes the entire game loop: player movement, mob AI, redstone signals, the day-night cycle, projectile physics, the lot. If your server can&#8217;t keep up, TPS drops and everything in the world slows down with it. Until Minecraft 1.20.5 this rate was completely fixed, but Mojang has since added the \/tick command, which lets operators: Minecraft Random Tick Speed Minecraft random tick speed is a game rule that controls how often individual blocks get a chance to update independently of the main loop. Every game tick, Minecraft picks a handful of blocks at random in each loaded chunk section and gives them a \u2018random tick\u2019. That&#8217;s how crops grow, fire spreads, ice melts, leaves decay and saplings sprout. The default value is 3 on Java Edition and 1 on Bedrock Edition. Raise it and these processes accelerate; lower it and they crawl; set it to 0 and they stop happening at all. The Minecraft Tick Speed Command: Two Ways to Change It There are two separate Minecraft tick speed commands, and they do not overlap. Use: Both require cheats to be enabled, or operator status on a multiplayer server. Change Random Tick Speed With \/gamerule This is the classic Minecraft tick speed adjustment most guides cover. Three steps: Common values: 0 disables random ticks entirely, 3 is the Java default, 1 is the Bedrock default, and anything from 10 to 40 is the typical sweet spot for fast farming without melting the chunk simulation. On Bedrock Edition you can also change this through the world settings menu without typing a command. Just open the pause menu, scroll to &#8220;Cheats&#8221; and look for the Random Tick Speed slider. Change Normal Tick Rate With \/tick Added in Minecraft 1.20.5 (Java Edition only), the \/tick command is the answer to \u2018can you change the actual tick rate?\u2019 It\u2019s also a major reason older guides are now outdated. It needs operator level 3, so it works on any world with cheats and on any server where you have full admin rights. Subcommand What it does \/tick rate &lt;value> sets target TPS, range: 1.0 to 10000.0, default: 20 \/tick query shows current TPS &amp; mean tick time \/tick freeze pauses simulation, players (and any entity they&#8217;re riding) keep moving \/tick unfreeze resumes normal ticking \/tick step &lt;ticks> while frozen, advances the world by the given number of ticks; useful for redstone testing \/tick sprint &lt;ticks> runs game as fast as the hardware allows for the given number of ticks, then resumes previous rate Setting \/tick rate 40 doubles the world&#8217;s speed: crops grow twice as fast, mobs move twice as fast, day-night cycles fly by. Setting \/tick rate 5 turns the world into slow motion. Note that the \/tick command does not exist on Bedrock Edition. There, only the random tick speed game rule is available, plus the in-game settings slider. Why Change the Minecraft Tick Speed? Changing tick speed isn&#8217;t just a curiosity command, but a serious tool. The most common reasons players reach for it: Risks &amp; Limits of Changing the Minecraft Tick Speed Both commands can wreck a world if you push them too far. The most common failure modes: Random tick speed at 50 means fire jumps blocks faster than you can place stone. A single torch in a wooden base can flatten everything before you react. A high \/tick rate on a server with limited resources will also pin the CPU and tank TPS to single digits. If you&#8217;re running into this, the answer is usually more RAM, not more ticks. Very high tick rates can cause visible chunk loading lag and mob-spawning weirdness, especially in modded worlds. The Minecraft random tick speed on Bedrock isn&#8217;t a 1-to-1 block count, but a relative multiplier, so the same number means something else than on Java. The fix is always the same: reset to defaults. \/gamerule randomTickSpeed 3 (Java) or 1 (Bedrock), and \/tick rate 20 for the main loop. Tick Speed on Your Minecraft Server On a hosted Minecraft server, both commands behave the same way as in singleplayer, but with two practical differences. First, you need operator status to run them. Second, neither value persists in server.properties the way difficulty or game mode does, so a server restart resets \/tick rate to 20 (but keeps randomTickSpeed because it&#8217;s stored in the world&#8217;s level data, not the config). If you want a permanent random tick speed override, run the \/gamerule command once and it&#8217;ll stick across restarts. For server admins, the most useful pattern is combining \/tick with the standard admin commands. Freeze the world to do maintenance without despawning mobs. Sprint through 30 minutes of darkness while you brief your players. Slow the rate to investigate a runaway redstone trap without it firing again. And when an automated farm design is too slow to test in real time, sprint a few thousand ticks and see what it actually produces. FAQ Tick, Tock \u2013 Time to Take Control of Your World Minecraft tick speed is one of the most powerful sliders in the game, and now that the \/tick command exists, you have control over both halves of it: the per-block randomness and the global game clock. Whether you&#8217;re chasing faster harvests, debugging a redstone contraption frame by frame, or just want to skip an in-game night without sleeping, a single command gets you there. Just remember to put it back to 20 and 3 when you&#8217;re done. Otherwise, future-you will wonder why every torch is suddenly a flamethrower. Want to play with tick speed without worrying about your laptop melting? Rent your Minecraft server from GPORTAL, hand yourself operator rights, and run \/tick and \/gamerule with full admin control \u2013 your friends keep playing while you bend time.<\/p>\n","protected":false},"author":6,"featured_media":12110,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"post-blog-template.php","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[22,35],"tags":[],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v22.9 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>How to Change Tick Speed in Minecraft | At GPORTAL<\/title>\n<meta name=\"description\" content=\"What&#039;s the difference between \/tick and \/gamerule randomTickSpeed? Learn how to pace your own world! 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