{"id":29798,"date":"2026-07-17T10:36:51","date_gmt":"2026-07-17T10:36:51","guid":{"rendered":"https:\/\/www.g-portal.com\/wiki\/?p=29798"},"modified":"2026-07-17T10:36:52","modified_gmt":"2026-07-17T10:36:52","slug":"all-the-mons-modpack","status":"publish","type":"post","link":"https:\/\/www.g-portal.com\/wiki\/en\/all-the-mons-modpack\/","title":{"rendered":"All the Mons Modpack"},"content":{"rendered":"\n<p>Minecraft <em>All the Mons<\/em>, often shortened to <em>ATMons<\/em>, is a crossover <a href=\"https:\/\/www.g-portal.com\/wiki\/en\/how-do-mods-work-in-minecraft\/\">modpack<\/a> from the ATM team that merges the automation-heavy structure of <a href=\"https:\/\/www.g-portal.com\/wiki\/en\/minecraft-all-the-mods-10\/\"><em>All the Mods 10<\/em><\/a> with <a href=\"https:\/\/www.g-portal.com\/wiki\/en\/cobblemon\/\"><em>Cobblemon<\/em><\/a>, the Pok\u00e9mon mod for Minecraft. Running on Minecraft 1.21.1 with <a href=\"https:\/\/www.g-portal.com\/wiki\/en\/minecraft-neoforge\/\"><em>NeoForge<\/em><\/a>, the <em>All the Mons <\/em>modpack lets you run a factory-scale tech and magic operation in one hand while raising and battling a team of Pok\u00e9mon in the other.&nbsp;<\/p>\n\n\n\n<div class='hint hint--brand'><p>Overview <em>All the Mons<\/em> Modpack:<\/p>\n\n\n\n<ul>\n<li><a href=\"#what-is-all-the-mons-\">What Is <em>All the Mons<\/em>?<\/a><\/li>\n\n\n\n<li><a href=\"#all-the-mons-vs-all-the-mods-10-cobbleverse\"><em>All the Mons<\/em> vs. <em>All the Mods 10<\/em> &amp; Cobbleverse<\/a><\/li>\n\n\n\n<li><a href=\"#system-requirements-for-the-all-the-mons-mod\">System Requirements for the <em>All the Mons<\/em> Mod<\/a><\/li>\n\n\n\n<li><a href=\"#installing-minecraft-all-the-mons\">Installing Minecraft <em>All the Mons<\/em><\/a><\/li>\n\n\n\n<li><a href=\"#core-gameplay-where-cobblemon-meets-atm10-in-all-the-mons\">Core Gameplay: Where <em>Cobblemon<\/em> Meets <em>ATM10 <\/em>in<em> All the Mons<\/em><\/a><\/li>\n\n\n\n<li><a href=\"#playing-the-all-the-mons-mod-with-friends\">Playing the <em>All the Mons<\/em> Mod with Friends<\/a><\/li>\n\n\n\n<li><a href=\"#faq\">FAQ<\/a><\/li>\n\n\n\n<li><a href=\"#craft-em-all-minecraft-all-the-mons-in-a-nutshell\">Wrap-Up<\/a><\/li>\n<\/ul>\n\n\n\n<p><\/p><\/div>\n\n\n\n<h2 class=\"wp-block-heading\">What Is <em>All the Mons<\/em>?<\/h2>\n\n\n\n<p><em>All the Mons<\/em> is a full modpack, not a single addition, released on <a href=\"https:\/\/www.curseforge.com\/minecraft\/modpacks\/all-the-mons\" target=\"_blank\" rel=\"noreferrer noopener\">CurseForge<\/a> by the ATM team. There is also a separate community project called the <em>AllTheMons datapack<\/em>, which only adds around 150 extra Pok\u00e9mon designs to any <em>Cobblemon<\/em> setup and explicitly states it has no connection to the ATM team pack. If you searched for the <em>All the Mons<\/em> mod expecting one small addition, that datapack is probably what you are looking for; the modpack covered in this guide is the full <em>ATM10<\/em>-plus-<em>Cobblemon<\/em> package.<\/p>\n\n\n\n<p>The <em>ATMons<\/em> Minecraft version is 1.21.1, built on <em>NeoForge<\/em> and bundling more than 300 mods covering tech, magic, and monster-collecting content. After a long run in early access, the pack left its release-candidate phase with version 1.0.0, which added the <em>Legendary Monuments<\/em> update and made every legendary obtainable through normal, in-world means.<\/p>\n\n\n\n<div class='hint hint--brand'><p><strong>Tip:<\/strong>Minecraft<em> All the Mons<\/em> updates frequently, so checking the CurseForge changelog before starting a new world is worth the extra minute.<\/p><\/div>\n\n\n\n<h2 class=\"wp-block-heading\"><em>All the Mons<\/em> vs. <em>All the Mods 10<\/em> &amp; Cobbleverse<\/h2>\n\n\n\n<div class='hint hint--brand'><p><strong>In Short:<\/strong><\/p>\n\n\n\n<ul>\n<li><em>All the Mods 10<\/em> = a pure kitchen-sink pack with zero Pok\u00e9mon content, focused entirely on tech and magic progression<\/li>\n\n\n\n<li>Cobbleverse = a dedicated <em>Cobblemon<\/em> adventure with gyms and trainer battles but almost no automation<\/li>\n\n\n\n<li><em>All the Mons<\/em> = deliberately built in between, keeping <em>ATM10<\/em>&#8216;s factories, storage networks &amp; <a href=\"https:\/\/www.g-portal.com\/en\/blog\/minecraft-dimensions-en\">dimensions<\/a> intact, then layers the full <em>Cobblemon<\/em> loop on top so both systems can feed into each other<\/li>\n<\/ul>\n\n\n\n<p><\/p><\/div>\n\n\n\n<p>Because the name overlaps so much with its parent pack, the most common question is simply: how does <em>All the Mons<\/em> compare to <em>All the Mods 10<\/em>? The short version is only a matter of definitions.<\/p>\n\n\n\n<p>In practice, that means you can play <em>All the Mons<\/em> as a tech-only experience if you want, since none of the automation content is locked behind Pok\u00e9mon progress. Pok\u00e9 balls, evolution stones, and similar items simply show up as regular <a href=\"https:\/\/www.g-portal.com\/wiki\/en\/minecraft-crafting\/\">crafting<\/a> resources along the way, so ignoring the <em>Cobblemon<\/em> side only means skipping part of the content, not being blocked from anything else.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">System Requirements for the <em>All the Mons<\/em> Mod<\/h2>\n\n\n\n<p>Before you download <em>All the Mons<\/em>, make sure your setup matches what the pack expects. Here is a quick look at the current <em>All the Mons<\/em> RAM requirements:<\/p>\n\n\n\n<ul>\n<li>Java 21 (mandatory, older versions are not supported)<\/li>\n\n\n\n<li>8 GB of RAM allocated to Minecraft as an absolute minimum<\/li>\n\n\n\n<li>10-12 GB of RAM allocated for smooth, stutter-free gameplay<\/li>\n\n\n\n<li>16 GB or more of total system RAM recommended<\/li>\n\n\n\n<li>4+ CPU cores recommended, since Pok\u00e9mon battles can briefly spike rendering load<\/li>\n<\/ul>\n\n\n\n<p>For a dedicated server, plan for at least 8 GB of RAM, with 12-16 GB recommended once several players are online at the same time.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Installing Minecraft <em>All the Mons<\/em><\/h2>\n\n\n\n<p>Getting <em>All the Mons<\/em> installed follows the same <a href=\"https:\/\/www.g-portal.com\/wiki\/en\/how-do-mods-work-in-minecraft\/\">installation<\/a> pattern as most <a href=\"https:\/\/www.curseforge.com\/\">CurseForge<\/a> modpacks. Open the CurseForge App, search for <em>\u2018All the Mons\u2019<\/em>, and click install; the launcher handles <a href=\"https:\/\/www.g-portal.com\/wiki\/en\/minecraft-neoforge\/\"><em>NeoForge<\/em><\/a> and all 300-plus mods automatically. Server files are published separately by the ATM team with every release, so make sure the client and the server are always running the exact same version number.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Core Gameplay: Where <em>Cobblemon<\/em> Meets <em>ATM10 <\/em>in<em> All the Mons<\/em><\/h2>\n\n\n\n<p>The real appeal of <em>All the Mons<\/em> is how tightly its two halves connect instead of just sitting side by side. A few examples of the crossover in action:<\/p>\n\n\n\n<ul>\n<li>automated apricorn farms powered by <em>Mekanism<\/em>&#8216;s multi-stage <a href=\"https:\/\/www.g-portal.com\/wiki\/en\/minecraft-ore-distribution\/\">ore<\/a> processing<\/li>\n\n\n\n<li><em>Botania<\/em> mana <a href=\"https:\/\/www.g-portal.com\/wiki\/en\/minecraft-flowers\/\">flowers<\/a> auto-harvesting evolution items<\/li>\n\n\n\n<li><em>Applied Energistics 2<\/em> unifying Pok\u00e9mon and item storage in one network<\/li>\n\n\n\n<li><em>Create<\/em>-based automated Pok\u00e9 ball factories<\/li>\n<\/ul>\n\n\n\n<p>You are free to start wherever you like: catch your first Pok\u00e9mon on day one and build automation around it later, or set up a <em>Mekanism<\/em> and <em>Create<\/em> base first and bring <a href=\"https:\/\/www.g-portal.com\/wiki\/en\/cobblemon\/\"><em>Cobblemon<\/em><\/a> in once the factory is running. Multiplayer groups often split naturally along these lines, with one player handling exploration and captures while another focuses on automation.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">The Shiny Pika Star: <em>ATMons<\/em>&#8216; Own Endgame<\/h3>\n\n\n\n<p>Where <em>All the Mods 10<\/em> builds toward the ATM star, <em>All the Mons<\/em> has its own parallel goal: the shiny pika star. Crafting it ties <em>Cobblemon<\/em> progress directly to <em>ATM10<\/em>-style automation, including region-specific rituals that call for mega stones and other late-game materials. legendary monuments, added in version 1.0.0, are dedicated <a href=\"https:\/\/www.g-portal.com\/wiki\/en\/minecraft-building\/\">structures<\/a> that make hunting every legendary pok\u00e9mon a proper part of that endgame rather than a side activity.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Getting Your First Pok\u00e9 Balls<\/h3>\n\n\n\n<p>Wondering how to get pok\u00e9 balls in <em>All the Mons<\/em>? The starting loop is pure <em>Cobblemon<\/em>:<\/p>\n\n\n\n<ol>\n<li>gather apricorns<\/li>\n\n\n\n<li><a href=\"https:\/\/www.g-portal.com\/wiki\/en\/minecraft-crafting\/\">craft<\/a> them into pok\u00e9 balls<\/li>\n\n\n\n<li>throw one at a wild Pok\u00e9mon to start a capture attempt<\/li>\n<\/ol>\n\n\n\n<p>A few quick boosts worth setting up in your first session or two:<\/p>\n\n\n\n<ul>\n<li>planting an apricorn <a href=\"https:\/\/www.g-portal.com\/wiki\/en\/minecraft-log-wood\/\">tree<\/a> near your base<\/li>\n\n\n\n<li>trading with wandering <a href=\"https:\/\/www.g-portal.com\/wiki\/en\/minecraft-villager\/\">villagers<\/a> for cheap pok\u00e9 balls<\/li>\n\n\n\n<li>collecting pok\u00e9 tokens, <em>ATMons<\/em>&#8216; own early-game currency, for the Pok\u00e9 Mart trader<\/li>\n<\/ul>\n\n\n\n<p>Once your base is running, automating the same loop pays off fast. Feeding an apricorn farm through <em>Create<\/em>&#8216;s conveyors, or setting up an <em>Applied Energistics 2<\/em> crafting pattern for pok\u00e9 balls, turns a manual chore into a background process, freeing you up for battles and exploration instead.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Playing the <em>All the Mons<\/em> Mod with Friends<\/h2>\n\n\n\n<p>Minecraft <em>All the Mons<\/em> is built with groups in mind, and figuring out how to play <em>All the Mons<\/em> with friends mostly comes down to matching versions. The ATM team publishes dedicated server files with every release, so as long as your <a href=\"https:\/\/www.g-portal.com\/wiki\/en\/minecraft-multiplayer\/\">multiplayer<\/a> server and every player&#8217;s client are on the same version number, you are ready to go.<\/p>\n\n\n\n<p>On a shared world, <em>Cobblemon<\/em>&#8216;s standard trading and battling systems work exactly as they do in single-player, so teammates can trade Pok\u00e9mon or challenge each other at any time. Groups also tend to divide labor naturally: one or two players focus on catching and training a team while others build out the shared automation base, with everyone benefiting from the same apricorn <a href=\"https:\/\/www.g-portal.com\/wiki\/en\/how-to-farm-in-minecraft\/\">farms<\/a> and <a href=\"https:\/\/www.g-portal.com\/wiki\/en\/minecraft-chest\/\">storage<\/a> network.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">FAQ<\/h2>\n\n\n\n<div class=\"schema-faq wp-block-yoast-faq-block\"><div class=\"schema-faq-section\" id=\"faq-question-1774602048325\"><strong class=\"schema-faq-question\"><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong>What is the <em>All the Mons<\/em> Mod?<\/strong><\/strong><\/strong><\/strong><\/strong><\/strong><\/strong><\/strong><\/strong><\/strong><\/strong> <p class=\"schema-faq-answer\"><em>All the Mons<\/em>, or <em>ATMons<\/em>, is a Minecraft modpack from the ATM team that combines <a href=\"https:\/\/www.g-portal.com\/wiki\/en\/minecraft-all-the-mods-10\/\"><em>All the Mods 10<\/em><\/a> with <a href=\"https:\/\/www.g-portal.com\/wiki\/en\/cobblemon\/\"><em>Cobblemon<\/em><\/a> on Minecraft 1.21.1 and <a href=\"https:\/\/www.g-portal.com\/wiki\/en\/minecraft-neoforge\/\"><em>NeoForge<\/em><\/a>.<\/p> <\/div> <div class=\"schema-faq-section\" id=\"faq-question-1783340717850\"><strong class=\"schema-faq-question\"><strong><strong><strong><strong><strong><strong>Is the <em>All the Mons<\/em> mod the same as the <em>AllTheMons datapack<\/em>?<\/strong><\/strong><\/strong><\/strong><\/strong><\/strong><\/strong> <p class=\"schema-faq-answer\">No, the <em>AllTheMons datapack<\/em> is a separate, unaffiliated project that only adds extra Pok\u00e9mon designs to <em>Cobblemon<\/em>. The <em>All the Mons<\/em> mod covered here is the full ATM team modpack.<\/p> <\/div> <div class=\"schema-faq-section\" id=\"faq-question-1783340733632\"><strong class=\"schema-faq-question\"><strong><strong><strong><strong><strong><strong>How does <em>All the Mons<\/em> differ from <em>All the Mods 10<\/em>?<\/strong><\/strong><\/strong><\/strong><\/strong><\/strong><\/strong> <p class=\"schema-faq-answer\"><em>All the Mods 10<\/em> has no Pok\u00e9mon content at all. <em>All the Mons<\/em> keeps the same tech and magic systems but adds the entire <em>Cobblemon<\/em> experience on top.<\/p> <\/div> <div class=\"schema-faq-section\" id=\"faq-question-1783340742735\"><strong class=\"schema-faq-question\"><strong><strong><strong><strong><strong><strong>What are the <em>All the Mons<\/em> RAM requirements?<\/strong><\/strong><\/strong><\/strong><\/strong><\/strong><\/strong> <p class=\"schema-faq-answer\">Allocate at least 8 GB of <a href=\"https:\/\/www.g-portal.com\/wiki\/en\/how-much-ram-do-i-need-for-my-modded-minecraft-server\/\">RAM<\/a>, with 10-12 GB recommended for smooth play. A dedicated server should have 8-16 GB depending on player count.<\/p> <\/div> <div class=\"schema-faq-section\" id=\"faq-question-1783340757283\"><strong class=\"schema-faq-question\"><strong><strong><strong><strong><strong><strong>How do I get Pok\u00e9 Balls in <em>All the Mons<\/em>?<\/strong><\/strong><\/strong><\/strong><\/strong><\/strong><\/strong> <p class=\"schema-faq-answer\">Gather apricorns and <a href=\"https:\/\/www.g-portal.com\/wiki\/en\/minecraft-crafting\/\">craft<\/a> them into pok\u00e9 balls, the same as in base <em>Cobblemon<\/em>, or trade with <a href=\"https:\/\/www.g-portal.com\/wiki\/en\/minecraft-villager\/\">villagers<\/a> for a few early on before automating the process later.<\/p> <\/div> <div class=\"schema-faq-section\" id=\"faq-question-1784283106854\"><strong class=\"schema-faq-question\"><strong><strong>Can I play <em>All the Mons<\/em> with friends on a server?<\/strong><\/strong><\/strong> <p class=\"schema-faq-answer\">Yes, official server files are available for every release, and <em>Cobblemon<\/em>&#8216;s trading and battling systems work normally in <a href=\"https:\/\/www.g-portal.com\/wiki\/en\/minecraft-multiplayer\/\">multiplayer<\/a>.<\/p> <\/div> <\/div>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>Craft &#8216;Em All: Minecraft <em>All the Mons<\/em> in a Nutshell<\/strong><\/h2>\n\n\n\n<p>Minecraft <em>All the Mons<\/em> takes two very different modding traditions and makes them share one save file: the sprawling automation of <em>All the Mods 10<\/em> and the <a href=\"https:\/\/www.g-portal.com\/wiki\/en\/minecraft-mobs\/\">creature<\/a>-collecting loop of <em>Cobblemon<\/em>. Whether you show up for the factories, the pok\u00e9dex, or both, the pack gives you a clear path in either direction and a shared endgame in the shiny pika star to tie it all together. If you would rather start with a lighter, pure Pok\u00e9mon experience first, <a href=\"https:\/\/www.g-portal.com\/wiki\/en\/minecraft-pokehaan-craft\/\"><em>Pokehaan Craft<\/em><\/a> is worth a look, too. Ready to catch and craft with a full team? Your <a href=\"https:\/\/www.g-portal.com\/en\/gameserver\/minecraft-server-hosting\">Minecraft server from GPORTAL<\/a> is ready whenever you are!<\/p>\n\n\n\n<div class=\"wp-block-button button-margin-top\"><a class=\"wp-block-button__link has-text-color has-background\" href=\"https:\/\/www.g-portal.com\/wiki\/en\/minecraft\/\" style=\"background-color:#50fcea;color:#1e1e1e;border-radius:5px\"><strong>MORE ABOUT MINECRAFT<\/strong><\/a><\/div>\n","protected":false},"excerpt":{"rendered":"<p>Minecraft All the Mons, often shortened to ATMons, is a crossover modpack from the ATM team that merges the automation-heavy structure of All the Mods 10 with Cobblemon, the Pok\u00e9mon mod for Minecraft. Running on Minecraft 1.21.1 with NeoForge, the All the Mons modpack lets you run a factory-scale tech and magic operation in one hand while raising and battling a team of Pok\u00e9mon in the other.&nbsp; What Is All the Mons? All the Mons is a full modpack, not a single addition, released on CurseForge by the ATM team. There is also a separate community project called the AllTheMons datapack, which only adds around 150 extra Pok\u00e9mon designs to any Cobblemon setup and explicitly states it has no connection to the ATM team pack. If you searched for the All the Mons mod expecting one small addition, that datapack is probably what you are looking for; the modpack covered in this guide is the full ATM10-plus-Cobblemon package. The ATMons Minecraft version is 1.21.1, built on NeoForge and bundling more than 300 mods covering tech, magic, and monster-collecting content. After a long run in early access, the pack left its release-candidate phase with version 1.0.0, which added the Legendary Monuments update and made every legendary obtainable through normal, in-world means. All the Mons vs. All the Mods 10 &amp; Cobbleverse Because the name overlaps so much with its parent pack, the most common question is simply: how does All the Mons compare to All the Mods 10? The short version is only a matter of definitions. In practice, that means you can play All the Mons as a tech-only experience if you want, since none of the automation content is locked behind Pok\u00e9mon progress. Pok\u00e9 balls, evolution stones, and similar items simply show up as regular crafting resources along the way, so ignoring the Cobblemon side only means skipping part of the content, not being blocked from anything else. System Requirements for the All the Mons Mod Before you download All the Mons, make sure your setup matches what the pack expects. Here is a quick look at the current All the Mons RAM requirements: For a dedicated server, plan for at least 8 GB of RAM, with 12-16 GB recommended once several players are online at the same time. Installing Minecraft All the Mons Getting All the Mons installed follows the same installation pattern as most CurseForge modpacks. Open the CurseForge App, search for \u2018All the Mons\u2019, and click install; the launcher handles NeoForge and all 300-plus mods automatically. Server files are published separately by the ATM team with every release, so make sure the client and the server are always running the exact same version number. Core Gameplay: Where Cobblemon Meets ATM10 in All the Mons The real appeal of All the Mons is how tightly its two halves connect instead of just sitting side by side. A few examples of the crossover in action: You are free to start wherever you like: catch your first Pok\u00e9mon on day one and build automation around it later, or set up a Mekanism and Create base first and bring Cobblemon in once the factory is running. Multiplayer groups often split naturally along these lines, with one player handling exploration and captures while another focuses on automation. The Shiny Pika Star: ATMons&#8216; Own Endgame Where All the Mods 10 builds toward the ATM star, All the Mons has its own parallel goal: the shiny pika star. Crafting it ties Cobblemon progress directly to ATM10-style automation, including region-specific rituals that call for mega stones and other late-game materials. legendary monuments, added in version 1.0.0, are dedicated structures that make hunting every legendary pok\u00e9mon a proper part of that endgame rather than a side activity. Getting Your First Pok\u00e9 Balls Wondering how to get pok\u00e9 balls in All the Mons? The starting loop is pure Cobblemon: A few quick boosts worth setting up in your first session or two: Once your base is running, automating the same loop pays off fast. Feeding an apricorn farm through Create&#8216;s conveyors, or setting up an Applied Energistics 2 crafting pattern for pok\u00e9 balls, turns a manual chore into a background process, freeing you up for battles and exploration instead. Playing the All the Mons Mod with Friends Minecraft All the Mons is built with groups in mind, and figuring out how to play All the Mons with friends mostly comes down to matching versions. The ATM team publishes dedicated server files with every release, so as long as your multiplayer server and every player&#8217;s client are on the same version number, you are ready to go. On a shared world, Cobblemon&#8216;s standard trading and battling systems work exactly as they do in single-player, so teammates can trade Pok\u00e9mon or challenge each other at any time. Groups also tend to divide labor naturally: one or two players focus on catching and training a team while others build out the shared automation base, with everyone benefiting from the same apricorn farms and storage network. FAQ Craft &#8216;Em All: Minecraft All the Mons in a Nutshell Minecraft All the Mons takes two very different modding traditions and makes them share one save file: the sprawling automation of All the Mods 10 and the creature-collecting loop of Cobblemon. Whether you show up for the factories, the pok\u00e9dex, or both, the pack gives you a clear path in either direction and a shared endgame in the shiny pika star to tie it all together. If you would rather start with a lighter, pure Pok\u00e9mon experience first, Pokehaan Craft is worth a look, too. Ready to catch and craft with a full team? Your Minecraft server from GPORTAL is ready whenever you are!<\/p>\n","protected":false},"author":6,"featured_media":12583,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"post-blog-template.php","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[22,49],"tags":[],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v22.9 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>The Minecraft All the Mons Mod || GPORTAL Wiki<\/title>\n<meta name=\"description\" content=\"All the Mons combines \u27a5All the Mods 10 with \u27a5Cobblemon! RAM requirements, pok\u00e9 balls, multiplayer &amp; more. 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