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From Pong to Ping – One of those DayZ
Challenging and fun are often cited as main criterias of individual types of games. These two words emphasize the idea that engaging in a daunting task, which requires effort and skill, can still be enjoyable and rewarding. If a game becomes more challenging, does that equally increase the amount of fun a player can have?...
Private servers are important – Interview with Rickard Frisegård, CEO of Stunlock Studios
The popular blend of base-building and collective monster hunting V-Rising has become even bigger and better with the release of the new “Secrets of Gloomrot” update. In addition to adding new locations, monsters and bosses, it also introduces trading hubs and legendary weapons. Unsurprisingly, vampires from all around the world reunited to, once again, rule...
From Pong to Ping: Crafting a Legacy
In our last episode, we talked about the history, pros and cons of Peer-to-Peer gaming. This time, the sole focus lies on a game that has been sold, at least, 240 Million times on PCs and consoles, inspired game makers to create new popular genres and is actively played around the globe on a plethora...
From Pong to Ping: Stay Connected
We have been hosting games for twenty years now. Twenty years of connecting players all around the world with the help of a dedicated server structure. However, it should come to no surprise that there is another common and well known alternative for online multiplayer in the form of Peer-to-Peer. Peer-to-Peer, or P2P, directly connects...
Take a LEAP
By now it shouldn’t come as a surprise that we at GPORTAL are advocates for moddable gaming experiences. Mods bring in new talents for companies and game publishers, diversify the in-game variety of assets and game modes and more than often lead to vastly increased lifespans of single- and multiplayer games. Since many games in...
From Pong to Ping: Modding, Strike Two
Welcome (back) to part four of our retrospective view on how important games in video game history influenced the server hosting industry. This text, just like the last one, focuses on how the addition of user generated content, often referred to as mods or modifications, extends the lifespan of a video game. Even years after...
Think piece: Let modders shape your game
“Success is finding satisfaction in giving a little more than you take.” Maybe it was this quote by Christopher Reeves that the Barotrauma team took to heart during the development of their unique submarine survival adventure. Otherwise it would be difficult to explain why the team decided to release the full source code even before...
From Pong to Ping: Modding Times
Welcome back to our ongoing series in which we shine a light on different aspects of the video game history and the impacts they had on game hosting services, as thoroughly explained in our last article. This time we’re speaking about modifications. This topic is rather big and needs some background information but we’ll focus...
Think piece: Is survival possible without dedicated servers?
Survival games tend to magnetically attract lots of players. They usually include open-ended gameplay but more than often choose to offer a story that can be completed alone or with a group of friends. There seems to be a special charm in the fight against hunger, thirst and the elements themselves, not to mention either...
From Pong to Ping: 20 years online
Welcome to our second part of “From Pong to Ping”. In this series we’re going to look at the evolution of hosted gaming from different angles, through the eyes of a game hoster with twenty years of experience. We aim to provide information and trivia from the past but also speak about the impact that...