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Two Minute Tuesdays – Peer to peer is not free

Peer to peer is not free! That is the subject of today’s episode of Two minute Tuesdays. If you are new to the series, don’t worry, this is only our second episode. In this series Damian Reed our evangelist talks about the benefits of private game servers, and many of the subjects that are connected to them. If you missed last weeks episodes – What is a private game server? here’s the link – https://www.g-portal.com/business/what-is-a-private-game-server/ Peer to peer is not free Whilst peer to peer is suitable for some video games, for […]

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Damian Reed
27. October 2020
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Two Minute Tuesdays – What is a private game server?

Want to learn more about private game servers? Want to know the best solution for a multiplayer orchestration? Want to give your next video game the best chance of success? Then you need Two Minute Tuesdays! Damian Reed our evangelist brings to you a new weekly video series, where he talks about the many benefits of private game servers. The idea behind this series it to make it informative, fun, and easy to digest – which we think we’ve achieved with our first video. What is a private game server? In […]

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Damian Reed
20. October 2020
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Build a community with Private Game Servers

Many game studios already know that communities help with the success of a new game and it’s longevity – however private game servers can take communities to a whole new level! Most, if not all game studios have some kind of platform that allows players to talk about their favourite game with other players. These platforms are used to gain opinions and feedback from the players, reward them with early access DLC and generally use these platforms to enhance the fan base. These platforms or communities are hugely important to […]

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Damian Reed
5. October 2020
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This year Devcom 2020 was digital – and we were there!

Private game servers are our legacy GPORTAL attended the digital version of Devcom this year with a very clear goal – to talk about private game servers. And yes whilst we did take the opportunity to speak about GPORTAL, we wanted to ensure as many attendees as possible knew the huge benefits private game servers bring to a game title. So what did we talk about? Well sit down, make yourself comfortable, and let’s take you on a little ride. Minecraft We all know it, most of us have played […]

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Damian Reed
14. September 2020
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Keep Calm – Mixer is DEAD nothing has changed

If you’ve read the article about our influencers (link) you’ll know that we have 500 partnered influencers with a combined audience of 10 million viewers. And if you’re up to date with tech news, you might know that Microsoft announced on Twitter that they were closing down Mixer. Mixer is a streaming platform that was supposed to rival Twitch. Whilst many streamers will be migrated over to Facebook Gaming, a lot of the larger streamers have made or are making the move to Twitch. Our partnered influencer managers have put […]

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Damian Reed
24. June 2020
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Free Servers!!!

Come and get them, we are offering free servers At GPORTAL, we want to stand apart from our competitors and so we decided to offer free servers to any game studio who wants them. We will happily provide free servers for testing – so that your can see for yourself how good our Intel Dell OEM bespoke just-for-gaming servers are. Read here to find out more information about our servers Once you are happy with our server performance and comfortable with our control panel, we can then start to implement […]

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Damian Reed
8. June 2020
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Private Servers – the cold hard truth

“Private servers don’t cost studios money, they save money – in fact they can actually make money” Roberto Omezzolli CEO of GPORTAL The above was a statement made by the CEO of GPORTAL in a recent meeting. For me, it was a ‘eureka’ moment — as the evangelist for GPORTAL, I have been thinking of elaborate ways to convey the message of private servers to studios and developers, and in one sentence, he summed it up more succinctly and straightforwardly than I had ever thought to. Private Servers do not […]

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Damian Reed
15. April 2020
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ARK: Survival Evolved – Welcome to Fjordur

Fjordur is a map for ARK: Survival Evolved ARK: Survival Evolved was released on PC in August 2017 to a mixed reception. Though the game had been available via early access for two years, it still had its issues. During September 2017 the average player count was 43,690, whilst the peak for that month was 79,303 players. So why are you reading about ARK: Survival Evolved today? At the time of writing this article, the average player count was 87,738 players, peaking this month at 157,355 players. That’s an incredible […]

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Damian Reed
4. April 2020
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When peer2peer goes wrong

Why do game studios still use peer2peer? As the evangelist for GPORTAL, I have a vested interest in private/dedicated servers. However, I experienced something the other day in my private life that I’d like to share. I love Formula 1; I have ever since I was a little boy — following the likes of Lauda, Senna, Schumacher, Button and Hamilton. I’m also a huge sim racer, using my Thrustmaster Ts-PC, Next Level Racing chair and HTC Vive for ultimate immersion. This year I was eager to see what would happen […]

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Damian Reed
30. March 2020
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Private Servers: How they’ve moulded the gaming industry

How do you make your next title successful? What does success look like for a studio or developer? This question will provide a different answer almost every time it’s asked. Success could mean a sequel which is played more than its predecessor. Success could be that dream you had years ago coming to life in the form of a game. Success could be making games that you, as a player, want to play. Success could be as simple as just paying the bills.  How do we become successful? Money? Heritage? […]

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Damian Reed
26. February 2020
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