Author: Marcel Faust

Posts by Marcel Faust:

Think piece: Tough bosses, smart choices

In the dynamic world of game development, indie studios often face an uphill battle against larger, more established companies. They often aim for niche markets with the goal of finding that [...]

From Pong to Ping – A Taste of Triumph

The phrase “Winner Winner Chicken Dinner” originates from the time of the Great Depression, when people played and bet on street games and in casinos. The winner was able to afford a [...]

From Pong to Ping – One of those DayZ

Challenging and fun are often cited as main criterias of individual types of games. These two words emphasize the idea that engaging in a daunting task, which requires effort and skill, can still [...]

From Pong to Ping: Crafting a Legacy

In our last episode, we talked about the history, pros and cons of Peer-to-Peer gaming. This time, the sole focus lies on a game that has been sold, at least, 240 Million times on PCs and [...]

From Pong to Ping: Stay Connected

We have been hosting games for twenty years now. Twenty years of connecting players all around the world with the help of a dedicated server structure. However, it should come to no surprise that [...]

Take a LEAP

By now it shouldn’t come as a surprise that we at GPORTAL are advocates for moddable gaming experiences. Mods bring in new talents for companies and game publishers, diversify the in-game variety [...]

From Pong to Ping: Modding, Strike Two

Welcome (back) to part four of our retrospective view on how important games in video game history influenced the server hosting industry. This text, just like the last one, focuses on how the [...]

Think piece: Let modders shape your game

“Success is finding satisfaction in giving a little more than you take.” Maybe it was this quote by Christopher Reeves that the Barotrauma team took to heart during the development of [...]

From Pong to Ping: Modding Times

Welcome back to our ongoing series in which we shine a light on different aspects of the video game history and the impacts they had on game hosting services, as thoroughly explained in our last [...]

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