Author: Marcel Faust

Posts by Marcel Faust:

From Pong to Ping: What a time to be online

Our ongoing series puts the spotlight on games that moved the multiplayer genre forward, sending ripples through the video game industry with intersections to server hosting and online gameplay: [...]

From Pong to Ping: Shooting Star

For many game designers, coming up with a unique idea or concept is often the very first step to building an interesting video game. But does it really have to be called Supersonic Acrobatic [...]

Think piece: Game Over?

2023 as a year has been marked by two extremes, if we’re looking at the video game industry. Triple-AAA Games like Diablo IV, Spiderman 2 and Zelda: Tears of the Kingdom raked in millions [...]

From Pong to Ping: A Game of Drones

The concept of two teams meeting for a friendly conflict has been at the heart of games for decades, centuries even, if we briefly forget that playing a game doesn’t necessarily involve a [...]

From Pong to Ping: Ahead of the Swarm

100,000 people cheering to a battle of futuristic armies commanded by two extremely creative generals. What sounds like science-fiction is an accurate description of an OSL final match in the mid [...]

From Pong to Ping: The Green Gust

The Coriolis storm has been raging on for two years, with the Arrakis force that was Dune 2 sweeping over the video game landscape since 1992. Witnessing massive changes in the conception of [...]

From Pong to Ping: Been there, Dune that

The popularity of different video game genres has wildly shifted throughout the last decades. Developers picked up advanced technologies and paired them with game design ideas that hadn’t [...]

From Pong to Ping: A Second Life

Video games largely resolve around the premises of doing or feeling things and expressions, which your real-life self cannot ─ mentally, physically, financially. I explicitly don’t state [...]

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