From Pong to Ping: A Game of Drones
The concept of two teams meeting for a friendly conflict has been at the heart of games for decades, centuries even, if we briefly forget that playing a game doesn’t necessarily involve a [...]
The concept of two teams meeting for a friendly conflict has been at the heart of games for decades, centuries even, if we briefly forget that playing a game doesn’t necessarily involve a [...]
100,000 people cheering to a battle of futuristic armies commanded by two extremely creative generals. What sounds like science-fiction is an accurate description of an OSL final match in the mid [...]
The Coriolis storm has been raging on for two years, with the Arrakis force that was Dune 2 sweeping over the video game landscape since 1992. Witnessing massive changes in the conception of [...]
The popularity of different video game genres has wildly shifted throughout the last decades. Developers picked up advanced technologies and paired them with game design ideas that hadn’t [...]
The hosting landscape is rapidly evolving, thanks to breakthroughs in artificial intelligence. As AI capabilities expand, hosting providers are actively integrating intelligent automation to [...]
Video games largely resolve around the premises of doing or feeling things and expressions, which your real-life self cannot ─ mentally, physically, financially. I explicitly don’t state [...]
As a server host in an always-online environment, it’s crucial to communicate in a way that’s both informative and easy to understand, especially when explaining why private servers [...]
If we want to discuss the video game phenomena of recent decades without including Roblox, we might as well just stop this ongoing series and put our heads in server cases. However, Roblox is not [...]
In the dynamic world of game development, indie studios often face an uphill battle against larger, more established companies. They often aim for niche markets with the goal of finding that [...]
The phrase “Winner Winner Chicken Dinner” originates from the time of the Great Depression, when people played and bet on street games and in casinos. The winner was able to afford a [...]
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